OLDER WORK
After starting my career at Microsoft and Crave Entertainment, I spent five years at Lucasarts as an Environment Artist and Art Director, culminating in the Star Wars Episode 3 project, co-developed with Industrial Light and Magic.
After starting my career at Microsoft and Crave Entertainment, I spent five years at Lucasarts as an Environment Artist and Art Director, culminating in the Star Wars Episode 3 project, co-developed with Industrial Light and Magic.